Search found 7 matches

by anileator
28 Dec 2016, 01:33
Forum: Game Profiles
Topic: Star Wars Rogue Squadron
Replies: 0
Views: 2139

Star Wars Rogue Squadron

I didn't get along with the default controls at all and it doesn't configure well these days (old game) so thought I'd give these a go. D-Pad cycles camera views (Up cycles front facing views, and cockpit, down rear views etc) Left stick is movement/aiming and left/right air brakes too Right stick i...
by anileator
12 Jan 2015, 13:17
Forum: Console
Topic: Nintendo Wii Remote + Nunchuck
Replies: 0
Views: 2727

Nintendo Wii Remote + Nunchuck

Just knocked this up while I play about with the mayflash dolphinbar (not sure if a dolphinbar or xpadder issue but would love more wii remote support! Currently it is only picking up IR movement when nunchuck is attached, this is in mode 3 gamepad support mode)

Image
by anileator
29 Sep 2013, 13:34
Forum: Game Profiles
Topic: Assassin's Creed (X360)
Replies: 1
Views: 3607

Re: [New] Assassin's Creed (X360)

this game does support gamepads natively, just a bit poorly. You need to add a file or two created by x360ce to the directory, it'll then work fine with rumble and show the controller buttons properly in game
by anileator
25 Jan 2013, 03:18
Forum: Other questions
Topic: Any way to make the interface larger?
Replies: 2
Views: 2427

Re: Any way to make the interface larger?

Thanks Primal, It's a shame if not considered, could open up the audience not only to living room users, but also people who may have issues with sight.
by anileator
16 Jan 2013, 22:58
Forum: Other questions
Topic: Any way to make the interface larger?
Replies: 2
Views: 2427

Any way to make the interface larger?

OK here's one I can't find any answers to. This software lets you use controllers with non controller supported software/games for ease and advanced stuff, say on a living room PC. Why is the interface so tiny? It's nearly impossible to read from a sofa 10 foot away, which is where this software is ...
by anileator
13 Jan 2013, 18:03
Forum: How do I do this combo/sequence?
Topic: Help, tap button hold to quit
Replies: 2
Views: 2571

Re: Help, tap button hold to quit

I wanted to set it to 3 seconds to definitely make sure that you intended to quit, holding down the back/select key button or whatever isn't an issue for me, it stops if you release before the 3 seconds so that's all it needs really in my opinion. I can't think of any games you need to hold in selec...
by anileator
11 Jan 2013, 18:50
Forum: How do I do this combo/sequence?
Topic: Help, tap button hold to quit
Replies: 2
Views: 2571

Help, tap button hold to quit

Hi quick one I am setting up xpadder with xbmc and emulators. Following advice I am not using gamepad support in the emulators, instead I'm mapping through xpadder. (Mostly... I think I'll use native support in PS2/N64 emulator, so I still get rumble and trigger sensitivity etc but I will also use a...

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