Search found 7 matches
- 28 Dec 2016, 01:33
- Forum: Game Profiles
- Topic: Star Wars Rogue Squadron
- Replies: 0
- Views: 3785
Star Wars Rogue Squadron
I didn't get along with the default controls at all and it doesn't configure well these days (old game) so thought I'd give these a go. D-Pad cycles camera views (Up cycles front facing views, and cockpit, down rear views etc) Left stick is movement/aiming and left/right air brakes too Right stick i...
- 12 Jan 2015, 13:17
- Forum: Console
- Topic: Nintendo Wii Remote + Nunchuck
- Replies: 0
- Views: 4988
Nintendo Wii Remote + Nunchuck
Just knocked this up while I play about with the mayflash dolphinbar (not sure if a dolphinbar or xpadder issue but would love more wii remote support! Currently it is only picking up IR movement when nunchuck is attached, this is in mode 3 gamepad support mode)
- 29 Sep 2013, 13:34
- Forum: Game Profiles
- Topic: Assassin's Creed (X360)
- Replies: 1
- Views: 4863
Re: [New] Assassin's Creed (X360)
this game does support gamepads natively, just a bit poorly. You need to add a file or two created by x360ce to the directory, it'll then work fine with rumble and show the controller buttons properly in game
- 25 Jan 2013, 03:18
- Forum: Other questions
- Topic: Any way to make the interface larger?
- Replies: 2
- Views: 3555
Re: Any way to make the interface larger?
Thanks Primal, It's a shame if not considered, could open up the audience not only to living room users, but also people who may have issues with sight.
- 16 Jan 2013, 22:58
- Forum: Other questions
- Topic: Any way to make the interface larger?
- Replies: 2
- Views: 3555
Any way to make the interface larger?
OK here's one I can't find any answers to. This software lets you use controllers with non controller supported software/games for ease and advanced stuff, say on a living room PC. Why is the interface so tiny? It's nearly impossible to read from a sofa 10 foot away, which is where this software is ...
- 13 Jan 2013, 18:03
- Forum: How do I do this combo/sequence?
- Topic: Help, tap button hold to quit
- Replies: 2
- Views: 3539
Re: Help, tap button hold to quit
I wanted to set it to 3 seconds to definitely make sure that you intended to quit, holding down the back/select key button or whatever isn't an issue for me, it stops if you release before the 3 seconds so that's all it needs really in my opinion. I can't think of any games you need to hold in selec...
- 11 Jan 2013, 18:50
- Forum: How do I do this combo/sequence?
- Topic: Help, tap button hold to quit
- Replies: 2
- Views: 3539
Help, tap button hold to quit
Hi quick one I am setting up xpadder with xbmc and emulators. Following advice I am not using gamepad support in the emulators, instead I'm mapping through xpadder. (Mostly... I think I'll use native support in PS2/N64 emulator, so I still get rumble and trigger sensitivity etc but I will also use a...