Search found 3 matches
- 02 Sep 2013, 01:48
- Forum: Game Profiles
- Topic: Marvel: Ultimate Alliance (X360)
- Replies: 0
- Views: 3119
Marvel: Ultimate Alliance (X360)
I've set this up for a Wireless X360 Controller, to emulate as closely as possible the "actual" controller settings. Read the manual that ships with the game for details, as some of the controls are overloaded - a legacy of the console origins of the game. Unfortunately, this game does not work prop...
- 02 Sep 2013, 00:24
- Forum: Multiplayer/multi-controller problems
- Topic: Mix of emulated (Xpadder) and straight gamepad
- Replies: 1
- Views: 3157
Re: Mix of emulated (Xpadder) and straight gamepad
After some experimentation, it seems the way to do the above is to open the main Xpadder settings dialog (by clicking on the wrench symbol at top-right), going to the 'Controllers' item and selecting 'Hide' for the controllers you don't want to bind keyboard/mouse mappings to. You may need to restar...
- 30 Aug 2013, 02:19
- Forum: Multiplayer/multi-controller problems
- Topic: Mix of emulated (Xpadder) and straight gamepad
- Replies: 1
- Views: 3157
Mix of emulated (Xpadder) and straight gamepad
I have used Xpadder with my wireless x360 gamepad for use with Marvel Ultimate Alliance, as the wireless pad is not well-supported - it turns out that there is apparently a problem with XInput with this title. So I recently bought a Logitech F310 and the gamepad works in the game natively when it is...