a "no" function

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Joined: 21 Sep 2020, 13:52

a "no" function

Post by Speedoo »


As "no" function, i mean, per example, on a mouse clic, when the gamepad button is not pressed, the clic is permanent, when i press the button, the clic is desactivated.

Is there a way to do this ? :?:

Thank's for your help

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Posts: 1640
Joined: 24 Aug 2009, 11:33
Location: England

Re: a "no" function

Post by Jonathan »

You can use the Toggle function to do this.
In the main Xpadder window right-click the button with the assignment and select Toggle.
The assignment will emulate when the button is released. Press the button again to stop emulation

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