Question about to use a trigger for a mouse movement

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aj388
Posts: 2
Joined: 24 Mar 2014, 16:43

Question about to use a trigger for a mouse movement

Post by aj388 »

I am currently running Daggerfall (in view mode) with a 360 controller using xpadder for most functions and JoyToKey just for the weapon swing mapped to the right trigger.
I'd like to just use xpadder but I can not figure out how to program my current joytokey code to xpadder right trigger.

Thanks for any advice!
The joytokey code is just

Code: Select all

[General]
FileVersion=57
NumberOfJoysticks=1
Use8Axes=1
UseDiagonalInput=0
UsePOV=1
Threshold=500
KeySendMode=0
NumberOfButtons=10
DisplayMode=3
UsePOV8Way=0
Threshold2=0
SoundFile=

[Joystick 1]
Axis5n=2, -100, -30,   0, 0, 0, 1, 0.000, 0, 95, 1.0, 100, 0, 0, 0

This swings a weapon by holding down right mouse key and moving left.
The two files I use are here https://db.tt/QJISBZ5H

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