Xbox-compatible games!
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- Posts: 2
- Joined: 14 Sep 2009, 12:01
Xbox-compatible games!
I bought a driving wheel in the hopes that I would be able to use it as a 360 controller type thing, and after a little fiddling I got most of the buttons mapped to Xpadder. It's not recognised as anything but a USB input device. I had a little trouble with the X- and Y-axes, but ended up making the pedals and wheel on the same axis. I was just wondering if it were possible to set the WASD keys to turbo buttons that gradually increase in frequency as I turn them, so as to make Just Cause 2 seem like a driving game and less of a demolition derby. Any help? D:
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- Xpadder Xpert
- Posts: 2437
- Joined: 09 Feb 2010, 16:41
- Location: Germany
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Re: Xbox-compatible games!
Take a look here for that.
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- Xpadder Xpert
- Posts: 2437
- Joined: 09 Feb 2010, 16:41
- Location: Germany
- Contact:
Re: Xbox-compatible games!
Alternatively this should be useful for you. You could only only assign the axes with program and still use Xpadder for the buttons. It works in every way better with racing games that graduated pulsing.