What I'd like to do is for xpadder to pass most button presses along to the application. However certain button presses (that I define) will be translated into a keystroke.
This is for an emulator which supports my gamepad just fine, but has some additional functions that are mapped to the keyboard and can't be changed.
Pass certain buttons to application while translating others
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- Posts: 3
- Joined: 29 May 2011, 22:18
Re: Pass certain buttons to application while translating others
Xpadder doesn't stop other programs from receiving the gamepad's input, so this should be no problem. Just assign keystrokes to the buttons you want Xpadder to handle and leave the rest blank.
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- Posts: 3
- Joined: 29 May 2011, 22:18
Re: Pass certain buttons to application while translating others
Thanks for the help. I feel kind of stupid for missing something so obvious, though. Oh well. Next time somebody asks ME what seems like a stupid or obvious question, I'll think of this and be actually helpful.