[New] FTL: Faster Than Light (Xbox 360)

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scooterbaga
Posts: 9
Joined: 25 Apr 2012, 22:11

[New] FTL: Faster Than Light (Xbox 360)

Post by scooterbaga »

Hello,
Here's a profile for FTL that covers more of the controls than the other profile available. It adds some macros for things like weapons selection/targeting and teleporting. This began as a reworking of Deltex's original profile to put certain controls where they more often reside. (e.g. Pause as the Start button instead of Left Trigger.) I had trouble adjusting to certain button placements as they're far too deeply ingrained.

Turned out to be quite handy as it removes a lot of extraneous user input. It combines the actions of "selecting the thing to use" and "selecting the target to use it on" for weapons, crew etc.

Xpadder profile:

Code: Select all

;--- Xpadder Profile Data ---
DataType=Profile
Version=2014.07.01
Name=FTL
Set1Name=Main
Set1StickDeadZones=84,84
Set1Stick2Mode=FourWay
Set2Name=Crew
Set2StickDeadZones=87,85
Set2Stick1Mode=FourWay
Set2Stick2Mode=FourWay
Set3Name=Drone/Actions
Set3StickDeadZones=84,84
Set3Stick2Mode=FourWay
Set4StickDeadZones=84,84
Set5StickDeadZones=84,84
Set6StickDeadZones=84,84
Set7StickDeadZones=84,84
Set8StickDeadZones=84,84
Set1Button1Name=Select
Set1Button1Slots=Left Mouse Button (1)
Set1Button2Name=Back
Set1Button2Slots=Escape
Set1Button3Name=Jump
Set1Button3Slots=J
Set1Button4Name=Upgrades
Set1Button4Slots=U
Set1Button5Name=Drone/Actions (Hold)
Set1Button5SetSelect=2
Set1Button6Name=Crew (Hold)
Set1Button6SetSelect=1
Set1Button7Name=Back
Set1Button7Slots=Escape
Set1Button8Name=Pause
Set1Button8Slots=Space
Set1Button9Name=Autofire Modifier
Set1Button9Slots=Left Control
Set1Button10Name=All Weapons
Set1Button10Slots=1,PAUSE 0.01s,Left Mouse Button (1),PAUSE 0.01s,2,PAUSE 0.01s,Left Mouse Button (1),PAUSE 0.01s,3,PAUSE 0.01s,Left Mouse Button (1),PAUSE 0.01s,4,PAUSE 0.01s,Left Mouse Button (1)
Set1DPadUpName=Open All Doors
Set1DPadUpSlots=Z
Set1DPadDownName=Close All Doors
Set1DPadDownSlots=X
Set1Stick1UpSlots=Mouse Move Up
Set1Stick1UpMouseSpeed=30
Set1Stick1RightSlots=Mouse Move Right
Set1Stick1RightMouseSpeed=30
Set1Stick1DownSlots=Mouse Move Down
Set1Stick1DownMouseSpeed=30
Set1Stick1LeftSlots=Mouse Move Left
Set1Stick1LeftMouseSpeed=30
Set1Stick2UpName=Weapon 1
Set1Stick2UpSlots=1,PAUSE 0.01s,Left Mouse Button (1)
Set1Stick2RightName=Weapon 4
Set1Stick2RightSlots=4,PAUSE 0.01s,Left Mouse Button (1)
Set1Stick2DownName=Weapon 3
Set1Stick2DownSlots=3,PAUSE 0.01s,Left Mouse Button (1)
Set1Stick2LeftName=Weapon 2
Set1Stick2LeftSlots=2,PAUSE 0.01s,Left Mouse Button (1)
Set1TriggerLeftSlots=Right Mouse Button (2)
Set1TriggerRightSlots=Left Mouse Button (1)
Set2Button1Name=To Your Stations
Set2Button1Slots=Enter
Set2Button2Name=Teleport Return
Set2Button2Slots=R,PAUSE 0.01s,Left Mouse Button (1)
Set2Button3Name=Alien Ability
Set2Button3Slots=P,PAUSE 0.01s,Left Mouse Button (1)
Set2Button4Name=Teleport Away
Set2Button4Slots=T,PAUSE 0.01s,Left Mouse Button (1)
Set2Button6Name=Main (Release)
Set2Button6SetSelect=0
Set2Button7Name=Save Stations
Set2Button7Slots=Forward-Slash
Set2Button9Name=All Hands
Set2Button9Slots=Q
Set2DPadUpName=Crew 1&2
Set2DPadUpSlots=F1,PAUSE 0.01s,Left Shift,F2,PAUSE 0.01s,Right Mouse Button (2)
Set2DPadRightName=Crew 7&8
Set2DPadRightSlots=F7,PAUSE 0.01s,Left Shift,F8,PAUSE 0.01s,Right Mouse Button (2)
Set2DPadDownName=Crew 5&6
Set2DPadDownSlots=F5,PAUSE 0.01s,Left Shift,F6,PAUSE 0.01s,Right Mouse Button (2)
Set2DPadLeftName=Crew 3&4
Set2DPadLeftSlots=F3,PAUSE 0.01s,Left Shift,F4,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick1UpName=Crew 1
Set2Stick1UpSlots=F1,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick1RightName=Crew 4
Set2Stick1RightSlots=F4,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick1DownName=Crew 3
Set2Stick1DownSlots=F3,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick1LeftName=Crew 2
Set2Stick1LeftSlots=F2,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick2UpName=Crew 5
Set2Stick2UpSlots=F5,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick2RightName=Crew 8
Set2Stick2RightSlots=F8,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick2DownName=Crew 7
Set2Stick2DownSlots=F7,PAUSE 0.01s,Right Mouse Button (2)
Set2Stick2LeftName=Crew 6
Set2Stick2LeftSlots=F6,PAUSE 0.01s,Right Mouse Button (2)
Set2TriggerLeftSlots=Right Mouse Button (2)
Set2TriggerRightSlots=Left Mouse Button (1)
Set3Button1Name=Activate Cloak
Set3Button1Slots=C
Set3Button2Name=Activate Battery
Set3Button2Slots=B
Set3Button3Name=Mind Control
Set3Button3Slots=M,PAUSE 0.01s,Left Mouse Button (1)
Set3Button4Name=Start Hacking
Set3Button4Slots=N,PAUSE 0.01s,Left Mouse Button (1)
Set3Button5Name=Main (Release)
Set3Button5SetSelect=0
Set3Button8Name=Toggle Autofire
Set3Button8Slots=V
Set3Stick1UpSlots=Mouse Move Up
Set3Stick1UpMouseSpeed=36
Set3Stick1RightSlots=Mouse Move Right
Set3Stick1RightMouseSpeed=36
Set3Stick1DownSlots=Mouse Move Down
Set3Stick1DownMouseSpeed=36
Set3Stick1LeftSlots=Mouse Move Left
Set3Stick1LeftMouseSpeed=36
Set3Stick2UpName=Drone 1
Set3Stick2UpSlots=5
Set3Stick2RightName=Drone 3
Set3Stick2RightSlots=7
Set3Stick2DownName=Drone 3
Set3Stick2DownSlots=7
Set3Stick2LeftName=Drone 2
Set3Stick2LeftSlots=6

App Screenshots: Show
Set 1- The weapons are set to fire at target selection.
Pro-Focusing fire on a single target is as easy as putting the cursor over it and rotating the Right Stick.
Con-Using the Right Stick for things like dialog box options can result in extra clicks if the cursor is on top of it. Just make sure the cursor isn't on top of dialog boxes or the Store window when using the Right Stick to enter numbers.
Image

Set 2- Teleporting works like the weapons, teleportation activates at target selection. The D-pad controls "Away Teams". It selects two crew-members and sends them to the cursor.
Pro-You can send two people to any location with one button-press.
Con-Crew order can change somewhat often. So the profile needs to be updated appropriately.
Random Semi-Useful Hint: Rename your crew to have their number in front of their names.
Image

Set 3- Hacking and Mind Control also fire at target selection.
Image
I've found the "do the thing upon targeting" aspect very useful. To the extent I'd have trouble going back to the original k/m method.
Beam weapons still need a click after defining the beam's path and the autofire modifier works a little diffurnty than the other weapons. (i.e. Press/hold the Left Stick button after defining the path.)

Edit: Changed individual crew to the same "activate on targeting" and added a fire "All Weapons" to the Right Stick button.

Let me know if there are any questions, etc. For some reason I only sporadically get any notifications from boards, so feel free to track me down via my username if you don’t get a timely response from me.

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